UnGodly team comps
A party is four Primals. I group shapes by the kits the dev diary actually describes, and I label every shape as an editing choice, not a measured clear time.
Bond pair
The 0.15 diary calls Aurelia and Severin a bonded pair. Aurelia (Celestial, six-star) raises party Special damage with Consecrate and heals from defense with Divine Crusade. Severin (Void, six-star) spends 16 percent of max HP on Devastation and that skill has no cooldown in the diary text. Putting them in the same four is the only pair the studio itself ties together. For Firestorm coverage, the remaining two slots must include both a Fire Primal and a Storm Primal. For example: Iselda (Fire) and Vander (Storm), alongside Aurelia and Severin. This is an editorial kit-based example, not a measured best-damage team.
Featured banner pair
1.0 features Iselda (Fire, six-star) and Kyrisse (Ice, six-star). That is a banner fact, not a synergy paragraph. Fire plus Ice is not a documented Essence Burst. If you pull both, you still need Storm somewhere in the four if you want the one named reaction, Firestorm, which is Fire plus Storm. Vander, Zephyr, Lyanna, or Miraleth are the Storm names on the roster.
What I will not print
No clear-time chart, no “must pull” sentence, and no copy of the single Japanese ranking that misspells Malketh. Role tags such as tank or support are not on the official pages, so a “one support” rule would be my invention. Filter the tier list by element when you are short a color. Affinity quests, if you care about story pairs, are a separate system on the Affinity page and do not change this combat shape.
Questions
What is the best four-person team?
The only studio-linked pair is Aurelia with Severin. The other two slots are not ranked.
Do I need one of each element?
Only Fire and Storm have a named combined reaction. The other four Essences do not have a published partner.
Does Affinity change combat stats?
The public descriptions talk about story quests. They do not give a damage bonus I can quote.